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Beyond geometry

RayTK

Raymarching and shaders in TouchDesigner without code

Raymarching

Simulated light-based rendering with fully parametric content

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Reflections

Render reflective surfaces easily

Warp Space

Bend and warp space without worrying about vertices and geometric topology

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TouchDesigner Workflow

Use the same network-based workflow that's used for other content in TouchDesigner

Procedural Patterns

Generate procedural patterns and noise with infinite detail

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Volumetric LEDs

Create realtime content for volumetric LED arrays like the LedPulse DragonO² 

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