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Beyond geometry
RayTK
Raymarching and shaders in TouchDesigner without code
Raymarching
Simulated light-based rendering with fully parametric content
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Reflections
Render reflective surfaces easily
Warp Space
Bend and warp space without worrying about vertices and geometric topology
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TouchDesigner Workflow
Use the same network-based workflow that's used for other content in TouchDesigner
Procedural Patterns
Generate procedural patterns and noise with infinite detail
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Volumetric LEDs
Create realtime content for volumetric LED arrays like the LedPulse DragonO²
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